Bill Sponsor
House Bill 4103
116th Congress(2019-2020)
VR TECHS in Government Act of 2019
Introduced
Introduced
Introduced in House on Jul 30, 2019
Overview
Text
Introduced
Jul 30, 2019
Latest Action
Jul 30, 2019
Origin Chamber
House
Type
Bill
Bill
The primary form of legislative measure used to propose law. Depending on the chamber of origin, bills begin with a designation of either H.R. or S. Joint resolution is another form of legislative measure used to propose law.
Bill Number
4103
Congress
116
Policy Area
Government Operations and Politics
Government Operations and Politics
Primary focus of measure is government administration, including agency organization, contracting, facilities and property, information management and services; rulemaking and administrative law; elections and political activities; government employees and officials; Presidents; ethics and public participation; postal service. Measures concerning agency appropriations and the budget process may fall under Economics and Public Finance policy area.
Sponsorship by Party
Democrat
New York
Democrat
California
Democrat
Washington
House Votes (0)
Senate Votes (0)
No House votes have been held for this bill.
Summary

Virtual Reality Technologies Enabling Coaching and Honing Skills in Government Act of 2019 or the VR TECHS in Government Act of 2019

This bill directs the General Services Administration, in coordination with the National Institute of Standards and Technology, to create the Federal Advisory Committee on the Usability of Reality Technologies Within the Federal Government.

Among other things, the advisory committee must promote the importance of reality technology as a form of professional development for federal workers and establish best practices with respect to the use of reality technology.

Text (1)
July 30, 2019
Actions (2)
07/30/2019
Referred to the House Committee on Oversight and Reform.
07/30/2019
Introduced in House
Public Record
Record Updated
Nov 1, 2022 1:50:15 PM